10.11.2025, 11:55
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#14
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Guru
Data rejestracji: 02.09.2016
Posty: 1,207
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Wyszedł DKWDRV v1.7.6g!
Wyszedł DKWDRV v1.7.6g!
DKWDRV 1.7.6g changelog: - PGIF/DECKARD consoles: More changes to automatic video mode that was again breaking some PGIF and DECKARD randomly. Should fix #116, #107. Let's hope this is the last of bugs for videomodes and PGIF models.
- Test for any regression because we are moving forward quickly from all this old mess.
DKWDRV 1.7.6f changelog: - PGIF consoles: If component fix is selected and VMODE is set to Auto it will fallback to console default video mode! Force the videomode to other region to make it work. This change was added because COMPONENT FIX needs to access DVE regs over the IOP which will cause a stall on EE! Only impacts PGIF with COMPONENT fix mode!
- For this console only you need to set fixed PER GAME. Fixes #107
- PGIF/DECKARD - A bug with mecha values not being loaded from internal database has been fixed. All games having mecha configs in internal database were impacted. Sorry, recheck the list of games here and here and edit mecha value to it.
- PGIF/DECKARD - Moved AutoVMode code elsewhere, should be more stable but needs testing.
- PGIF - Fix PGIFIntr handler.
- PGIF - Fix bug with GPU A0 sub cmd. Fixes #108 #86 #98.
- USB - Added IGR combo. Keep R1+R2+L1+L2+SELECT pressed for ~4 seconds for poweroff. Keep R1+R2+L1+L2+START pressed for ~4 seconds for console reset.
- Let's close some issues and move on from fixing bugs! October is not over yet...
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